HALSCRIB v4.80 Menu Map

HALSCRIB   EXPLORER   WEB CLUB Edition v5

Menu   Map


                 *default
               [ ]conditional
                 available on DAY LITE v5.4 only (not available on WEB LITE)
                 not available in LITE v5.4 or WEB LITE

ACTION play start a game, match, or query [refresh] restores QUERY settings window [reset] restores previous board position [resume] return to main menu load retrieve a player's stats log view detailed game log at any time save save stats under a new player name stats view detailed stats at end of game exit exit program CARDS SUNDAY *auto random seeds manual select all 13 cards of each deal for entire game mirror reverse seeded cards query select up to 12 cards [or use seeds] for one hand [replay] replay previous game series fast seeds: enter 1 - 9999 WEB club 9 games: manual points, muggins, no mistakes Deck card backs: red or *blue: squares or *diamonds COLORS board board, SCORE and COUNT boxes ash maple *oak teak pegs mine HAL’s pegs, MINE and POINTS boxes blue *red yellow white yours your pegs, YOURS and POINTS boxes *blue red yellow white table *forest olive teal slate DEALER deck is on far right dealer’s side of table *alternate HAL deals first: game dealer alternates chance low cut deals loser loser of previous game deals me HAL deals first you you deal first DISPLAY MONDAY board *left game hole on left right game hole on right mistakes *never HAL will not over or under-peg seldom HAL makes an occasional error often HAL makes errors frequently points MINE, YOURS, pegging POINTS, and CRIB *auto program computes points manual player selects or enters points forgive over and under-points corrected learn over-points corrected, no penalty no mugs over-points corrected, penalty *muggins either player gets under-points, penalty *list select from drop-down list box type type in non-zero points MODE TUESDAY custom set-up dealer and scores [seeds] match all help menus disabled: loser deals *training all pre-game menus enabled WEB club all menus disabled for 9 games; muggins, mistakes scenario set-up dealer and scores for hand or game play OPTIONS WEDNESDAY effects audio and video audio sounds for cards and pegs *no sound disabled yes sound enabled video animate cards and pegs fast speed up animation none no animation *slow slow down animation hint strategy and tactics hints c p z critical position zones target target markers scope opponent hands examined when on all all streets *4th st on 4th street *15% 250 most frequent 35% 500 most frequent 100% all status bottom of screen bar *date player name, date and time hint your strategy/tactics, winner and scores no status bar hidden RECORD THURSDAY discards discard stats dealer dealer kept and HAL starter stats pone> pone kept and your starter stats peg profile lead and reply pegging tendencies dealer dealer replies: 15, pair, complet, pairlet, pentlet, runlet, samelet pone pone lead: pair, doublet, pentlet, quadlet, singlet log play-by-play one page summary text record of game stats cumulative summary pegging, hand, and crib stats STRATEGY FRIDAY *master uses board position safe minimizes risk defense cautious optimal balance between defense and offense offense aggressive bold maximizes risk g'master uses board position and peg progiles TACTICS used by HAL when pegging adapt uses board position play off avoids risk play on takes risk VIEW SATURDAY *none opponent's hand unknown peek both hands known to both players watch HAL’s hand known, yours unknown hands HAL’s probable hands: pegging help keep toss expected values: discarding help min max min and max values: discarding help [lose % win %] peg min, max, expected values: pegging help [lose % win %] win loss dynamic win loss probabilities


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