A different way to play competitive cribbage.
| Why? |
| What? |
| Who? |
| When? |
| Where? |
| How? |
| Entry Form |
| Process |
| Results |
| Download HALSCRIB WEB |
In most tournaments however organized, it is possible for a "lucky" player to win.
The element of luck depends on the relative skill of the two players and can range from a minimum of 37% to a maximum of 100% in all games. See Cribbage - Luck or Skill? article in Dec 2005 issue of Cribbage World, published monthly by the ACC.
How can the luck factor be eliminated and allow the skill factor to dominate?
Answer? By having all players play the same hands - "Duplicate Cribbage" - impractical without computer assistance.
IMPROVE YOUR GAME by comparing how you played all the hands with the top players. After you finish your games, print your summary game log. Download their summary game logs, extract and then print theirs and compare. NOTE - use WORDPAD to view and or print the game logs!
At the ACC duplicate cribbage event at 2004 Grand Nationals in Atlanta GA, Sept 17, Bob Milk won a Grand Slam (all 9 games) enroute to second place.
Bob aka MOOJUICE reports "I attribute my strong showing at the Duplicate Tournament at the 22004 ACC Grand National to HALSCRIB and the weekly Web Club duplicate tournaments!"
The WEB Club is Duplicate Cribbage where each member plays a nine-game match using identical program settings.
The hands you play in each game are the hands all players play.
It is similar to ACC Grass Roots play. A normal win is worth 2 game points, a skunk win is 3, double-skunks count as a normal skunk.
The number holes you won by are PLUS Spread Points; those you lost are MINUS Spread Points;
After a game is over Game Points: 0, 2, or 3; Win or Loss: 0, 1; Plus or Minus Spread Points; are displayed on your "score-slip".
After the 9th game is over, your score-slip including column totals and NET Spread Points - the difference of total Plus and Minus Points - is emailed.
Your playing opponent is "REX" [or "HAL"] the cribbage robot, but your real opponents are your fellow Web Club members.
Your objective is to maximize your Game Points.
Ties are broken as follows: Game Wins - Net Spread Points - Plus Spread Points.
The top three score-slip result files received will be posted on this page.
Everyone in the world-wide cribbage community is invited to play under tournament-like conditions on a specific day as chosen by the members.
Join the fun and excitement of duplicate cribbage. Obtain HALSCRIB WEB It's free.
Any user of "REX CRIBBAGE", "HALSCRIB", "HALSCRIB LITE",or "HALSCRIB WEB" can play. However, to have your
results posted you must use REX CRIBBAGE.
Scheduled tournament dates:
Click MEMBER to register and you will receive the confirmation of 1st hand via email.
REX CRIBBAGE users can choose any day of that week on which to play.
"HALSCRIB WEB" users can play only on the specified date at any time on your computer that has REX [or HAL] installed. .
Email-attach your results manually (recommended for XP SP2/3 users) or automatically when
prompted if your internet connection is "live".
To play as a member or guest you need to download the "next ENTRY FORM" for week 35 (on or before Sep 2) which contains settings needed to verify participation.
Important: Your first WEB session on the day of the tournament MUST be for tournament play.
Click MODE - WEB Club (REX [or HAL] is not muggable) to enter the tournament.
In your first session you will play the tournament hands. In subsequent sessions, you will NOT play the tournament hands.
Do NOT click CARDS - WEB (REX [or HAL] may be muggable) otherwise you will NOT play the tournament hands. This mode is for practice and daily recreational WEB CLub play.
Enter your "handle" or "nicname" of up to 8 letters, before you begin game 1.
After your ninth game is completed, the "score-slip" file may be automatically emailed if your connection to the internet is "alive".
Or you may choose to email-attach and this file later. XP users are required to manually email this file.
The score-slip file - yyyy_ww_nicname.WEB where "yyyy" is the year, "ww" the week of the year - can be located via WINDOWS EXPLORER in your CRIBBAGE/REX CRIBBAGE [or HALSCRIB] subfolder.
All three results files, .B64 .LOG and .WEB may be automatically zipped into a ZIP file.
Download the next entry form into
"MY DOWNLOADS" or other folder of your choice and then extract the WEBENTRY.DAT file into your REX CRIBBAGE {HALSCRIB] folder.
On the day you wish to play the tournament games, OPEN (ie UNZIP) your entry form
into your chosen install folder - (/REX CRIBBAGE [or /HALSCRIB] subfolder of "CRIBBAGE" is default).
Then launch REXCRIB [or HALSCRIB] and the following process events should occur.
GAME 1 FIRST HAND must match [3H 4H 5H 7S 7H KD] to validate your entry.
Congratulations CRASH, winner Week 35 Aug 24!
Extract CRASH's results
file and SAVE (EXTRACT for HALSCRIB WEB users) to CRIBBAGE/REX CRIBBAGE [or HALSCRIB] folder for VIEW-MOVIE replay.
If you have REX, or HALSCRIB v8 use CARDS-IMPORT for any B64 zipped file, then use VIEW-MOVIE.
Otherwise use WinZip and extract LOG file for WORDPAD viewing only.
IMPROVE YOUR GAME by comparing our winner's game log to yours. Print the logs and note the differences!
See Start of WEB Match.
See WEB Play Manual scoring.
See End of WEB Match.
E-mail me if you would like to join.
WHEN
WHERE
HOW
PROCESS
2010 Web Club Tournament Result
Week 35 Aug 24, 2010
Rank
Name
Pts
Wins
+
Net
1
CRASH
11
5
88
+32
2
SHEPHERD
10
5
101
+46
3
HAWKEYE
9
4
76
+37